UML 2 For Dummies
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UML 2 For Dummies

 E-Book
Sofort lieferbar | Lieferzeit: Sofort lieferbar I
ISBN-13:
9780764544866
Veröffentl:
2003
Einband:
E-Book
Seiten:
432
Autor:
Michael Jesse Chonoles
eBook Typ:
PDF
eBook Format:
Reflowable E-Book
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

Uses friendly, easy-to-understand For Dummies style to help readers learn to model systems with the latest version of UML, the modeling language used by companies throughout the world to develop blueprints for complex computer systems Guides programmers, architects, and business analysts through applying UML to design large, complex enterprise applications that enable scalability, security, and robust execution Illustrates concepts with mini-cases from different business domains and provides practical advice and examples Covers critical topics for users of UML, including object modeling, case modeling, advanced dynamic and functional modeling, and component and deployment modeling
* Uses friendly, easy-to-understand For Dummies style to helpreaders learn to model systems with the latest version of UML, themodeling language used by companies throughout the world to developblueprints for complex computer systems* Guides programmers, architects, and business analysts throughapplying UML to design large, complex enterprise applications thatenable scalability, security, and robust execution* Illustrates concepts with mini-cases from different businessdomains and provides practical advice and examples* Covers critical topics for users of UML, including objectmodeling, case modeling, advanced dynamic and functional modelingand component and deployment modeling
Introduction 1Part I: UML and System Development 7Chapter 1: What's UML About, Alfie? 9Chapter 2: Following Best Practices 19Part II: The Basics of Object Modeling 37Chapter 3: Objects and Classes 39Chapter 4: Relating Objects That Work Together 61Chapter 5: Including the Parts with the Whole 83Chapter 6: Reusing Superclasses: Generalization and Inheritance 93Chapter 7: Organizing UML Class Diagrams and Packages 111Part III: The Basics of Use-Case Modeling 129Chapter 8: Introducing Use-Case Diagrams 131Chapter 9: Defining the Inside of a Use Case 147Chapter 10: Relating Use Cases to Each Other 161Part IV: The Basics of Functional Modeling 175Chapter 11: Introducing Functional Modeling 177Chapter 12: Capturing Scenarios with Sequence Diagrams 189Chapter 13: Specifying Workflows with Activity Diagrams 213Chapter 14: Capturing How Objects Collaborate 227Chapter 15: Capturing the Patterns of Behavior 247Part V: Dynamic Modeling 259Chapter 16: Defining the Object's Lives with States 261Chapter 17: Interrupting the States by Hosting Events 277Chapter 18: Avoiding States of Confusion 293Part VI: Modeling the System's Architecture 313Chapter 19: Deploying the System's Components 315Chapter 20: Breaking the System into Packages/Subsystems 339Part VII: The Part of Tens 359Chapter 21: Ten Common Modeling Mistakes 361Chapter 22: Ten Useful UML Web Sites 371Chapter 23: Ten Useful UML Modeling Tools 377Chapter 24: Ten Diagrams for Quick Development 383Index 393

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