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Mastering Autodesk VIZ 2005

 E-Book
Sofort lieferbar | Lieferzeit: Sofort lieferbar I
ISBN-13:
9780782150995
Veröffentl:
2006
Einband:
E-Book
Seiten:
902
Autor:
George Omura
eBook Typ:
PDF
eBook Format:
Reflowable E-Book
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

Experience the Full Range of VIZ 2005's Powerful ToolsCreating hyper-realistic 3D visualizations of your designs justgot easier with Autodesk VIZ 2005. Using its enhanced renderingtechnology, architectural materials, software interoperability,surface modeling tools, and user interface, you'll work moreefficiently and produce astounding results.In Mastering Autodesk VIZ 2005, world-renowned AutoCADexpert George Omura teaches you how to get the most out ofAutodesk's potent 3D modeling, rendering, and presentationsoftware. As you follow his real-world examples, you'll quickly seehow to apply these techniques to your design projects. Whetheryou're entirely new to VIZ or simply want to master its newestfeatures, this book offers the clear explanations and step-by-stepinstruction you need to make VIZ work for you.Coverage includes:* Finding your way around in VIZ* Importing and exporting AutoCAD files* Creating realistic and dramatic lighting effects* Managing your design data more efficiently* Creating complex shapes with surface modeling tools* Simulating lighting effects accurately with globalillumination* Rendering real-world surfaces with Architectural material* Setting up animated walk-throughs* Using radiosity to create lifelike views of a scene* Using mental ray to achieve the most realistic rendering* Producing design presentation views* Understanding keyframes and the world of video time* Using Photoshop with VIZ to create 3D effects* Exporting Shockwave content to the Web* Acquiring 3D models and props from the WebNote: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.
Introduction.Chapter 1: Getting to Know VIZ.Chapter 2: Introducing VIZ Objects.Chapter 3: Creating Shapes with Splines.Chapter 4: Editing Meshes for Complex Objects.Chapter 5: Organizing and Editing Objects.Chapter 6: Light and Shadow.Chapter 7: Enhancing Models with Materials.Chapter 8: Staging Your Design.Chapter 9: Working with Files.Chapter 10: Using Radiosity.Chapter 11: Using mental ray.Chapter 12: Understanding Animation.Chapter 13: Creating Animations.Chapter 14: Using Photoshop with VIZ.Chapter 15: Combining Photographs with VIZ Designs.Chapter 16: Using AutoCAD-Based Applications with VIZ.Chapter 17: Exporting to the Web.Appendix A: Installation Notes.Appendix B: Modifiers and Materials.Appendix C: Patches and NURBS Surfaces.Appendix D: Helpers and Effects.Index.

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