Real Time Cameras
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Real Time Cameras

A Guide for Game Designers and Developers
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Sofort lieferbar | Lieferzeit: Sofort lieferbar I
ISBN-13:
9781000065084
Veröffentl:
2009
Einband:
PDF
Seiten:
544
Autor:
Mark (Retro Studios Haigh-Hutchinson
eBook Typ:
PDF
eBook Format:
PDF
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. Breaks down the algorithms behind contemporary game camera systems, written by a leading expert in the area.
The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. Breaks down the algorithms behind contemporary game camera systems, written by a leading expert in the area.

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