Java Programming
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Java Programming

24-Hour Trainer
 E-Book
Sofort lieferbar | Lieferzeit: Sofort lieferbar I
ISBN-13:
9781118951576
Veröffentl:
2015
Einband:
E-Book
Seiten:
624
Autor:
Yakov Fain
eBook Typ:
EPUB
eBook Format:
Reflowable E-Book
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

Quick and painless Java programming with expert multimedia instruction Java Programming 24-Hour Trainer, 2nd Edition is your complete beginner's guide to the Java programming language, with easy-to-follow lessons and supplemental exercises that help you get up and running quickly. Step-by-step instruction walks you through the basics of object-oriented programming, syntax, interfaces, and more, before building upon your skills to develop games, web apps, networks, and automations. This second edition has been updated to align with Java SE 8 and Java EE 7, and includes new information on GUI basics, lambda expressions, streaming API, WebSockets, and Gradle. Even if you have no programming experience at all, the more than six hours of Java programming screencasts will demonstrate major concepts and procedures in a way that facilitates learning and promotes a better understanding of the development process. This is your quick and painless guide to mastering Java, whether you're starting from scratch or just looking to expand your skill set. Master the building blocks that go into any Java project Make writing code easier with the Eclipse tools Learn to connect Java applications to databases Design and build graphical user interfaces and web applications Learn to develop GUIs with JavaFX If you want to start programming quickly, Java Programming 24-Hour Trainer, 2nd Edition is your ideal solution.
Quick and painless Java programming with expert multimedia instructionJava Programming 24-Hour Trainer, 2nd Edition is your complete beginner's guide to the Java programming language, with easy-to-follow lessons and supplemental exercises that help you get up and running quickly. Step-by-step instruction walks you through the basics of object-oriented programming, syntax, interfaces, and more, before building upon your skills to develop games, web apps, networks, and automations. This second edition has been updated to align with Java SE 8 and Java EE 7, and includes new information on GUI basics, lambda expressions, streaming API, WebSockets, and Gradle. Even if you have no programming experience at all, the more than six hours of Java programming screencasts will demonstrate major concepts and procedures in a way that facilitates learning and promotes a better understanding of the development process.This is your quick and painless guide to mastering Java, whether you're starting from scratch or just looking to expand your skill set.* Master the building blocks that go into any Java project* Make writing code easier with the Eclipse tools* Learn to connect Java applications to databases* Design and build graphical user interfaces and web applications* Learn to develop GUIs with JavaFXIf you want to start programming quickly, Java Programming 24-Hour Trainer, 2nd Edition is your ideal solution.
INTRODUCTION XXXILESSON 1: INTRODUCING JAVA 1LESSON 2: ECLIPSE IDE 9LESSON 3: OBJECT-ORIENTED PROGRAMMING WITH JAVA 21LESSON 4: CLASS METHODS AND CONSTRUCTORS 37LESSON 5: JAVA SYNTAX: BITS AND PIECES 47LESSON 6: PACKAGES, INTERFACES, AND ENCAPSULATION 61LESSON 7: PROGRAMMING WITH ABSTRACT CLASSES AND INTERFACES 73LESSON 8: INTRODUCING THE GUI WITH SWING 83LESSON 9: EVENT HANDLING IN SWING GUI 99LESSON 10: ERROR HANDLING 115LESSON 11: INTRODUCTION TO COLLECTIONS 127LESSON 12: INTRODUCTION TO GENERICS 141LESSON 13: LAMBDA EXPRESSIONS AND FUNCTIONAL STYLE PROGRAMMING 151LESSON 14: WORKING WITH I/O STREAMS 171LESSON 15: JAVA SERIALIZATION 185LESSON 16: NETWORK PROGRAMMING BASICS 195LESSON 17: CONCURRENCY AND MULTITHREADING 209LESSON 18: INTRODUCTION TO GUI WITH JAVAFX 233LESSON 19: DEVELOPING JAVAFX CALCULATOR AND TIC-TAC-TOE 251LESSON 20: STREAM API 281LESSON 21: WORKING WITH RELATIONAL DBMS USING JDBC 297LESSON 22: RENDERING TABULAR DATA IN THE GUI 311LESSON 23: ANNOTATIONS AND REFLECTION 321LESSON 24: REMOTE METHOD INVOCATION 335LESSON 25: JAVA EE 7 OVERVIEW 345LESSON 26: PROGRAMMING WITH SERVLETS 355LESSON 27: JAVASERVER PAGES 379LESSON 28: DEVELOPING WEB APPLICATIONS WITH WEBSOCKETS 395LESSON 29: INTRODUCING JNDI 413LESSON 30: INTRODUCING JMS AND MOM 423LESSON 31: INTRODUCTION TO ENTERPRISE JAVABEANS 445LESSON 32: OVERVIEW OF THE JAVA PERSISTENCE API 463LESSON 33: WORKING WITH RESTFUL WEB SERVICES 481LESSON 34: JAVA LOGGING API 499LESSON 35: INTRODUCTION TO UNIT TESTING WITH JUNIT FRAMEWORK 511LESSON 36: BUILD AUTOMATION WITH GRADLE 527LESSON 37: JAVA TECHNICAL INTERVIEWS 551INDEX 565

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