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Autor: David Guerineau
ISBN-13: 9781430243564
Einband: Taschenbuch
Seiten: 420
Gewicht: 721 g
Format: 235x190x21 mm
Sprache: Englisch

Learn GameSalad for iOS

Game Development for iPhone, iPad, and HTML5
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Learn how to make, play, and publish iPhone and iPad games with GameSalad.
Preparing Your Design Environment

Your First Game from Scratch: The Pong Game
Finishing Pong: Scoring and Game Interaction
Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause
Making a Shoot 'Em Up Game: Carrot Invader
Learning Gravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I
Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II
Graphics and Sound Effects: Labyrinth
Bonuses, Game Center, and iAd: Break a Wall
Device Internal Clock and Cyclic Movement: Non-Game Apps
Submitting Your Game to the App Store
Introduction to Game Promotion
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.

A clear, step-by-step approach to GameSalad for the complete beginner
Create fun, complete, and fully functional game projects
An idea to App Store publishing guide

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Autor: David Guerineau
ISBN-13 :: 9781430243564
ISBN: 1430243562
Verlag: Springer, Berlin, Apress
Gewicht: 721g
Seiten: 420
Sprache: Englisch
Auflage 1st ed.
Sonstiges: Taschenbuch, 235x190x21 mm