Part 1: Getting Acquainted
1. Welcome Xcode
2. Diving Right In
3. Project Templates and Getting Around
4. Building Interfaces
5. Getting Help and Code Completion
6. Constraints
Part 2: Diving Deeper
7. Storyboards
8. Table and Collection Views
9. Frameworks, Libraries and Targets
10. Advanced Editing
11. Debugging and Analysis
Part 3: Final Preparations and Releasing
12. Version Control with Git
13. Localization
14. Devices and the Organizer
15. Building, Sharing, and Distributing Applications
Get up and running with Apple's latest version of Xcode, and see how to use Swift in Xcode to build a variety of projects.
If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple's new programming language, Swift, then Beginning Xcode: Swift Edition is for you.
The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.
What You'll learn
Who this book is for
Those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.